Here are some videos featuring Quake 3 Arena being played with a gyro mouse (the technology that the new
Nintendo Revolution controller will be using) as well as a standard mouse. The resolution of the game
is still 10240x3072 and runs on a 24-monitor Linux cluster here at Virginia Tech's HCI lab. As you can see from the videos, I was
able to increase the frame-rate and the game is very playable and incredibly addicting. Special thanks to
Travis Rose and Michael DellaNoce as well as http://suprfile.com/! As usual, feel free to contact me
at plastk@vt.edu if you have any questions or comments.